2nd one-page level-design entry
Date: 19. 3. 2025
Activity:
one-page level design for 2D Game Kit (Ellen)
Notes:
I tried to re-do a bit my one-page level design based on the feedback from my classmates during the labs. They mentioned, that I am missing the date (added in latest version); that the portals are a bit chaotic and hard to understand (in the latest version, new part with portal-logic explaination added) and that the player can be a bit confused, what is supposed to be the endpoint of the level and what exactly is he/she supposed to accomplish (monument with explaination bubble added).
I tried to address all of the draw-backs of my level-design, and to be honest even if it might not look like so - thinking about how to change my take on some things (the portals) so it would be more understandable was more challenging than it might seem based on the final result. I hope that now it will be more understendable even though I am not really sure that the logic itself was changed dramaticaly (but according to the feedback given, now it should be better)... we will see...
Invested hours:
Feedback the classmates: 10 minutes
Thinking & procrastionation: 1h
Actual work: 1,5h
Outcome:
one-page level design as pdf file
Files
Get Project A
Project A
mff-gdintro-2025-A
More posts
- 3nd one-page level-design entry72 days ago
- One-page level design entry79 days ago
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